Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: SkeletalFishBoss

The skeletal shark boss fought in Bonefin Galaxy. Needs at least one SkeletalFishBossRail to be present.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG1False

Phase Count: The number of phases the fight will have. Defaults to 3.

    Obj_arg1IntegerSMG1False

    Guard Count: The number of Guard Fish that will be spawned. Defaults to 4.

      Switches

      NameGamesRequired?Description
      SW_ASMG1False

      When activated, the boss battle begins.

      Setup

      NameGamesRequired?DescriptionValues
      GroupSMG1False

      Used to link to SubmarineVolcanoBigColumn and the unused SubmarineVolcanoSmallColumn. Also links with BirdLouseS and BirdLouseL.

        AppearPowerStarSMG1True

        Spawns a power star upon defeat. Requires a properly setup scenario with スカルシャーク as the PowerStarAppearObj.

          NamePosSMG1False

          Additional placements that can be freely placed.

          • マリオ再セット位置1: The position to place mario during the first cutscene.
          • マリオ再セット位置2: The position to place mario during the other cutscenes.
          CameraSMG1False

            DemoCastSMG1False

            Can take part in a cutscene.

              Properties

              NameGamesDescription
              SearchTurtleSMG1

              Red Koopa Shells and Gold Shells home in on this object.