Specifies an individual subpath that Kingfin can move on. These also determind when and where the Guard Fishes spawn.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | SMG1 | True | Rail ID: The ID of this rail. Used by SkeletalFishBoss to decide what path to use for each phase. | |
Point_arg0 | Integer | SMG1 | True | Is Guard Spawn Node?: If set, Kingfin will summon his Guards when crossing this point. |
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Name | Games | Required? | Description | Values |
---|---|---|---|---|
Rail | n/a | True | The path that is used by Kingfin. | |
NamePos | n/a | True | Additional placements that can be freely placed. These are linked to path points that have Point_arg0 set to 0. They link by whichever is closest to the path point. |
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