Specifies an individual subpath that Kingfin can move on. These also determind when and where the Guard Fishes spawn.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Integer | SMG1 | True | Rail ID: The ID of this rail. Used by SkeletalFishBoss to decide what path to use for each phase. | |
| Point_arg0 | Integer | SMG1 | True | Is Guard Spawn Node?: If set, Kingfin will summon his Guards when crossing this point. | 
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| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| Rail | n/a | True | The path that is used by Kingfin. | |
| NamePos | n/a | True | Additional placements that can be freely placed. These are linked to path points that have Point_arg0 set to 0. They link by whichever is closest to the path point. | 
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