An area that changes the primary and environment colors of the player's running dust cloud particles when entered.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Primary Red: The primary color's red component. Ranges from 0 to 255 inclusive. Default is 255. | |
Obj_arg1 | Integer | Both | False | Primary Green: The primary color's green component. Ranges from 0 to 255 inclusive. Default is 255. | |
Obj_arg2 | Integer | Both | False | Primary Blue: The primary color's blue component. Ranges from 0 to 255 inclusive. Default is 255. | |
Obj_arg3 | Integer | Both | False | Environment Red: The environment color's red component. Ranges from 0 to 255 inclusive. Default is 255. | |
Obj_arg4 | Integer | Both | False | Environment Green: The environment color's green component. Ranges from 0 to 255 inclusive. Default is 255. | |
Obj_arg5 | Integer | Both | False | Environment Blue: The environment color's blue component. Ranges from 0 to 255 inclusive. Default is 255. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | Appears when this switch is activated. |
SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
BaseMtxFollower | Both | False | Can follow another BaseMtxFollowTarget object. |