Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: Snakehead

An eel enemy that usually lurks at a fixed position. It will move along its path when the player comes near. It can be defeated using Koopa Shells. When defeated, the small variant spawns eight Star Bits whereas the large variant spawns a 1-Up Mushroom.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatBothFalse

Forwards Speed: The rate at which it moves forwards. Default is 15.

    Obj_arg1FloatBothFalse

    Backwards Speed: The rate at which it moves backwards. Default is 10.

      Obj_arg2FloatBothFalse

      Activation Range: The valid distance to the player in which it becomes active. Default is 1000.

        Obj_arg3IntegerBothFalse

        Behavior: How it moves along the path. Default is 0.

        • 0: Lurks and moves when player is nearby
        • 1: Always moves forth and back
        Obj_arg4BooleanSMG2False

        Invalidate Shadow?: If set, its shadow will be invalidated.

          Setup

          NameGamesRequired?DescriptionValues
          RailBothTrue

          The path that it moves on. The path should NOT be closed.

            ClippingGroupSMG2False

            Objects in this group are always clipped together.

              Properties

              NameGamesDescription
              ScoreAttackSMG2

              This object scores 300 points in The Chimp's challenges.

              Player2TargetableBoth

              Can be targeted and frozen by player 2.

              SearchTurtleBoth

              Red Koopa Shells and Gold Shells home in on this object.