One of the game's main collectibles that can be collected using any player's pointer or by simply touching it.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg3 | Integer | Both | False | Color Frame: The color frame to be used. |
|
Obj_arg4 | Integer | Both | False | Shadow Type: Specifies the shadow properties. |
|
Name | Games | Required? | Description |
---|---|---|---|
SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Description |
---|---|---|
ScoreAttack | SMG2 | This object scores 10 points in The Chimp's challenges. |
MirrorActor | Both | A mirrored version of this object is created for mirror reflection setups if placed inside a MirrorArea. |
DemoSimpleCast | SMG2 | Continues movement during cutscenes, NPC conversations, etc. |