One of the game's main collectibles that can be collected using any player's pointer or by simply touching it.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg3 | Integer | Both | False | Color Frame: The color frame to be used. | 
 | 
| Obj_arg4 | Integer | Both | False | Shadow Type: Specifies the shadow properties. | 
 | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Description | 
|---|---|---|
| ScoreAttack | SMG2 | This object scores 10 points in The Chimp's challenges. | 
| MirrorActor | Both | A mirrored version of this object is created for mirror reflection setups if placed inside a MirrorArea. | 
| DemoSimpleCast | SMG2 | Continues movement during cutscenes, NPC conversations, etc. |