A group of Star Bits that move on a set path.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | Both | False | Movement Speed: The rate at which the Star Bits move on the path. Default is 10. | |
Obj_arg1 | Integer | Both | False | Number of Star Bits: Amount of Star Bits to be distributed along the path. Default is 1. | |
Obj_arg3 | Integer | Both | False | Color Frame: The color frame to be used. |
|
Obj_arg4 | Integer | Both | False | Shadow Type: Specifies the shadow properties. |
|
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | Appears when this switch is activated. |
SW_DEAD | Both | False | Registered but never used. |
SW_A | Both | False | If used, the Star Bits will only be collectable while this switch is activated. |
SW_B | Both | False | Once activated, all Star Bits will fall. |
SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Rail | Both | True | The path that the Star Bits will move on. | |
ClippingGroup | Both | False | Objects in this group are always clipped together. | |
DemoCast | Both | False | The object and the Star Bits take part in the cutscene. |