A group of Star Bits that move on a set path.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Float | Both | False | Movement Speed: The rate at which the Star Bits move on the path. Default is 10. | |
| Obj_arg1 | Integer | Both | False | Number of Star Bits: Amount of Star Bits to be distributed along the path. Default is 1. | |
| Obj_arg3 | Integer | Both | False | Color Frame: The color frame to be used. | 
 | 
| Obj_arg4 | Integer | Both | False | Shadow Type: Specifies the shadow properties. | 
 | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. | 
| SW_DEAD | Both | False | Registered but never used. | 
| SW_A | Both | False | If used, the Star Bits will only be collectable while this switch is activated. | 
| SW_B | Both | False | Once activated, all Star Bits will fall. | 
| SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| Rail | Both | True | The path that the Star Bits will move on. | |
| ClippingGroup | Both | False | Objects in this group are always clipped together. | |
| DemoCast | Both | False | The object and the Star Bits take part in the cutscene. |