An octopus enemy that can be defeated using most player attacks. When the player gets near, it hops backwards to flee. If they flee for too long, they will stop hopping around for a short while. It will shoot a rock at the player to defend from a short distance. It drops a Coin when stomped or Ground Pounded, and it drops Star Bits when damaged through other means.
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | Appears when this switch is activated. |
SW_DEAD | SMG2 | False | Gets activated when it dies. |
SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Description |
---|---|---|
ScoreAttack | SMG2 | This object scores 100 points in The Chimp's challenges. |
Player2Targetable | Both | Can be targeted, frozen and defeated (SMG2 only) by player 2. |
YoshiTargetable | SMG2 | Can be targeted and eaten by Yoshi. |
SearchTurtle | Both | Red Koopa Shells and Gold Shells home in on this object. |
MoveLimitCollision | Both | The collision binder also checks for MoveLimit collision. |