An octopus enemy that can be defeated using most player attacks. It can also be defeated by an enemy's explosion attack and Koopa Shells. It moves a set distance. Once the player gets close, it will shoot two rocks at the player, one at a time, to damage them. It drops a Coin when stomped or Ground Pounded, and it drops Star Bits when damaged through other means.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg1 | Integer | SMG2 | False | Movement Type: In what directions it moves. | 
 | 
| Obj_arg2 | Float | SMG2 | False | Movement Speed: The rate at which it moves. Default is 5. | |
| Obj_arg3 | Float | SMG2 | False | Movement Distance: How far it moves from its initial position. Default is 500. | |
| Obj_arg5 | Boolean | SMG2 | False | Connect to Collision?: If set, it will connect to the collision mesh below. | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_APPEAR | SMG2 | False | Appears when this switch is activated. | 
| SW_DEAD | SMG2 | False | Gets activated when it dies. | 
| SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| ClippingGroup | SMG2 | False | Objects in this group are always clipped together. | 
| Name | Games | Description | 
|---|---|---|
| ScoreAttack | SMG2 | This object scores 100 points in The Chimp's challenges. | 
| Player2Targetable | SMG2 | Can be targeted, frozen and defeated by player 2. | 
| YoshiTargetable | SMG2 | Can be targeted and eaten by Yoshi. |