A simple Boo variant for underwater sections that moves back and forth. It can be defeated using the Rainbow power-up or a Koopa Shell's light ray, causing it to drop a single Coin.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Float | Both | False | Front Movement Limit: How far it moves back and forth. Default is 800. | |
| Obj_arg1 | Boolean | SMG2 | False | Invalidate Shadow?: If set, its shadow will be invalidated. | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. | 
| SW_DEAD | SMG2 | False | Gets activated when it dies. | 
| SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Description | 
|---|---|---|
| ScoreAttack | SMG2 | This object scores 100 points in The Chimp's challenges. | 
| Player2Targetable | Both | Can be targeted and frozen by player 2. |