Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: TicoAstro

A special Luma NPC that appears when a certain number of Green Stars are collected, defined by Obj_arg2. Its behaviours are similar to that of Tico.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG1False

Color Frame: The color frame to be used. Default is 0.

  • 0: Yellow
  • 1: Blue
  • 2: Green
  • 3: Red
  • 4: Purple
  • 5: Pink
Obj_arg1IntegerSMG1False

Behavior: Its general behavior.

  • 0: Default
  • 1: Transform after talking, start appearance camera
  • 3: Transform after talking
  • 5: Idle (Does not react, needs SW_APPEAR / SW_SLEEP)
  • 7: Moves on path
  • 8: Appears instantly with SW_APPEAR / SW_SLEEP
Obj_arg2IntegerSMG1False

Required Green Stars: The amount of Green Stars required for this NPC to spawn. Any value above 2 will make the Luma always spawned in.

  • -1: 0 Green Stars
  • 0: 1 Green Star
  • 1: 2 Green Stars
  • 2: 3 Green Stars

Switches

NameGamesRequired?Description
SW_APPEARSMG1False

Appears when this switch is activated.

SW_DEADSMG1False

Gets activated when it transforms.

SW_ASMG1False

Activated or deactivated depending on the used event flow node.

SW_BSMG1False

Activated or deactivated depending on the used event flow node.

Talking

NameGamesRequired?DescriptionValues
MessageSMG1False

The text message ID to be used.