A special Luma NPC that appears when a certain number of Green Stars are collected, defined by Obj_arg2. Its behaviours are similar to that of Tico.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Integer | SMG1 | False | Color Frame: The color frame to be used. Default is 0. |
|
| Obj_arg1 | Integer | SMG1 | False | Behavior: Its general behavior. |
|
| Obj_arg2 | Integer | SMG1 | False | Required Green Stars: The amount of Green Stars required for this NPC to spawn. Any value above 2 will make the Luma always spawned in. |
|
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_APPEAR | SMG1 | False | Appears when this switch is activated. |
| SW_DEAD | SMG1 | False | Gets activated when it transforms. |
| SW_A | SMG1 | False | Activated or deactivated depending on the used event flow node. |
| SW_B | SMG1 | False | Activated or deactivated depending on the used event flow node. |
| Name | Games | Required? | Description | Values |
|---|---|---|---|---|
| Message | SMG1 | False | The text message ID to be used. |