A Luma salesman who sells the player a 1-Up Mushroom or a Life Mushroom for Star Bits. If the player gives them the requested Star Bits, it will transform into the requested item.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Requested Star Bits: The number of requested Star Bits. Default is 30. | |
Obj_arg7 | Boolean | SMG2 | False | Special Talking Camera?: If set, it will use the camera with the name 独自会話 when talked to. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | Appears when this switch is activated. |
SW_DEAD | Both | False | Gets activated when it dies. |
SW_A | Both | False | Activated or deactivated depending on the used event flow node. |
SW_B | Both | False | Activated or deactivated depending on the used event flow node. |
SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Message | Both | False | Its dialogue sequence is part of SceneCommonMessage, meaning that there is no need to set it up individually. | |
EventFunc | Both | False | Object-specific behavior for EventFunc event flow nodes. |
|
BranchFunc | Both | False | Object-specific behavior for BranchFunc branch flow nodes. |
|
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Camera | SMG2 | False | If Obj_arg7 is set, it will use 独自会話 when talked to. | |
MarioFaceShipNpcRegister | SMG2 | False | Can be registered to a Starship Mario object appearance event. |
Name | Games | Description |
---|---|---|
YoshiTargetable | SMG2 | Can be targeted and licked by Yoshi. |