A cute star-shaped NPC that can be talked to. It supports various different behaviors.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Integer | SMG1 | False | Color Frame: The color frame to be used. Default is 0. |
|
| Obj_arg1 | Integer | SMG1 | False | Behavior: Its general behavior. |
|
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_APPEAR | SMG1 | False | Appears when this switch is activated. |
| SW_DEAD | SMG1 | False | Gets activated when it transforms. |
| SW_A | SMG1 | False | Activated or deactivated depending on the used event flow node. |
| SW_B | SMG1 | False | Activated or deactivated depending on the used event flow node. |
| SW_AWAKE | n/a | False | Enables rendering and resumes updates when this switch is active. |
| Name | Games | Required? | Description | Values |
|---|---|---|---|---|
| Message | SMG1 | False |