A Spiny variant for tube slide sections. It starts to walk when its SW_A gets activated. After walking for 10 seconds, it will disappear. It needs to be linked to a proper TubeSlider instance.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | SMG2 | False | Movement Speed: The rate at which it moves. Default is 3. | |
Obj_arg5 | Float | SMG2 | False | Initial Angle: The angle around the tube slide at which the object gets positioned initially. |
Name | Games | Required? | Description |
---|---|---|---|
SW_A | SMG2 | True | Starts walking once this switch is activated. |
Name | Games | Description |
---|---|---|
Player2Targetable | SMG2 | Can be targeted and frozen by player 2. |