A set of three giant apples with a burrowing green worm connecting them. The worm's movement is divided into three stages; the first one being controlled by a cutscene and the other two being controlled by switches.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Point_arg0 | Integer | SMG1 | False | Point Behavior: Behavior of the worm on this point. |
|
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_A | SMG1 | True | Starts the second movement of the worm. |
| SW_B | SMG1 | False | Starts the third movement of the worm. |
| Name | Games | Required? | Description | Values |
|---|---|---|---|---|
| Rail | SMG1 | False | The path for the worm to move on. | |
| DemoCast | SMG1 | False | Can take part in a cutscene. Its special cutscene nerve starts the first movement of the worm. |