An egg that can be cracked open to reveal Yoshi, the player's rideable dinosaur pal.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Boolean | SMG2 | False | Nest Type: If set, only the nest will be shown at the start of the level. If another Yoshi returns to its egg, this nest will become available to use as a respawn point for Yoshi. This setting will be ignored if SW_APPEAR is used. | 
 | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_APPEAR | SMG2 | False | Appears when this switch is activated. | 
| SW_A | SMG2 | False | If set, the player will be unable to break open the egg until the switch is activated. | 
| SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| Camera | SMG2 | False | Used when the egg appears through SW_APPEAR. | |
| DemoCast | SMG2 | False | Can take part in a cutscene. It can use a special cutscene functor action which displays the explanation text for Yoshi when triggered. | |
| MarioFaceShipNpcRegister | SMG2 | False | Can be registered to a Starship Mario object appearance event. | 
| Name | Games | Description | 
|---|---|---|
| Player2Targetable | SMG2 | Can be targeted and destroyed by player 2. Yoshi can be targeted and frozen. |