Internal name | Config name | Description | Games | Archive | Info list | |
---|---|---|---|---|---|---|
AstroDomeGalaxySelector | AstroDomeGalaxySelector | Level Select Controller A controller for the galaxy select in the Domes. | SMG1 | Map | ObjInfo | |
AstroOverlookObj | AstroOverlookObj | Show Comet Observatory Labels Controller A controller that will show the name labels for the different parts of the Comet Observatory if the player stands inside an AstroOverlookAreaCylinder. | SMG1 | Map | ObjInfo | |
ClipFieldSwitch | ClipFieldSwitch | Matter Splatter Switch Controller A controller that toggles switches if the player is inside or outside a ClipArea. | Both | Map | ObjInfo | |
CoinLinkGroup | CoinLinkGroup | Coin 1-Up Bonus Controller Rewards the player a 1-Up when all grouped Coins have been collected. | SMG2 | Map | ObjInfo | |
CountFlower | CountFlower | Flower Counter Switch An object that activates a switch once all of its flowers have appeared. | SMG2 | Map | ObjInfo | |
CountFlowerPowerStar | CountFlower | Flower Counter Power Star Spawner An object that activates a switch and spawns a Power Star once all of its flowers have appeared. | SMG2 | Map | ObjInfo | |
ExterminationCheckerKuribo | ExterminationChecker | Power Star Spawner [Goombas] A controller that spawns a Power Star if all assigned ChildKuribo objects have been killed. | SMG1 | Map | ObjInfo | |
ExterminationCheckerWoodBox | ExterminationCheckerWoodBox | Destroy Crates Checker A controller that handles several WoodBox objects to check if all of them are destroyed. | SMG2 | Map | ObjInfo | |
ExterminationKuriboKeySwitch | ExterminationChecker | Key Switch Spawner [Goombas] A controller that spawns a Key Switch if all assigned ChildKuribo objects have been killed. | SMG1 | Map | ObjInfo | |
ExterminationMeramera | ExterminationChecker | Power Star Spawner [Li'l Cinders] A controller that spawns a Power Star if all assigned ChildMeramera objects have been killed. | SMG1 | Map | ObjInfo | |
ExterminationPowerStar | ExterminationSwitch | Destroy Objects Power Star Spawner A controller that spawns a Power Star if all objects are destroyed. | SMG2 | Map | ObjInfo | |
ExterminationSkeletalFishBaby | ExterminationChecker | Power Star Spawner [Swimming Gringills] A controller that spawns a Power Star if all assigned ChildSkeletalFishBaby objects have been killed. | SMG1 | Map | ObjInfo | |
ExterminationSwitch | ExterminationSwitch | Destroy Objects Switch A controller that activates a switch if all objects are destroyed. | SMG2 | Map | ObjInfo | |
FallOutFieldDraw | FallOutFieldDraw | Matter Splatter Graphics Controller Sets up and controls the visual Matter Splatter effect that causes parts of an object to not appear on the screen. | SMG1 | Map | ObjInfo | |
FileSelector | FileSelector | File Select Controller The title screen and file select controller. | Both | Map | ObjInfo | |
GeneralRestartPos | GeneralRestartPos | Star Ball Respawn Position Can be used to define a Star Ball's respawn position after collecting a Checkpoint Flag. | SMG2 | Map | ObjInfo | |
GravityBgmCtrl | GravityBgmCtrl | Gravity Music Controller A controller used to change the state of the background music depending on the player's gravity direction. | SMG2 | Sound | ObjInfo | |
GroupSwitchWatcher | GroupSwitchWatcher | Multi Switch Controller A controller that activates something if a series of switches are activated. | Both | Map | ObjInfo | |
MameMuimuiScorer | MameMuimuiScorer | Skate Challenge Controller [Freezy Flake] A controller used to control The Chimp's skating challenge in Freezy Flake Galaxy. | SMG2 | Map | ObjInfo | |
MameMuimuiScorerLv2 | MameMuimuiScorer | Skate Challenge Controller [Shiverburn] A controller used to control The Chimp's skating challenge in Shiverburn Galaxy. | SMG2 | Map | ObjInfo | |
Mario | MarioActor | Spawn Point Sets the spawn point for the player at the start of a mission or at Checkpoints in a mission. | Both | Map | StartInfo | |
MarioActor | MarioActor | Mario/Luigi Creates a clone of the player that can be controlled. May also be used as the actual spawn point. Should not be used in actual levels! | SMG1 | Map | ObjInfo | |
MarioFaceShipNpcRegister | MarioFaceShipNpcRegister | Starship Mario Object Appearance Event Setup Sets up a short camera sequence for Starship Mario in which Lubba explains a newly appeared object on the Starship, such as items or NPCs. | SMG2 | Map | ObjInfo | |
PurpleCoinCompleteWatcher | PurpleCoinCompleteWatcher | All Purple Coins Collected Switch A controller that activates a switch when 100 Purple Coins have been collected. | SMG2 | Map | ObjInfo | |
PurpleCoinStarter | PurpleCoinStarter | Purple Coin Appearance Controller A controller that will hide all Purple Coins and the UI until it gets activated. | SMG1 | Map | ObjInfo | |
RepeartTimerSwitch | RepeatTimerSwitch | Repeating Timer Switch A timer switch that activates and deactivates something periodically. | SMG2 | Map | ObjInfo | |
ScoreAttackCounter | ScoreAttackCounter | The Chimp Challenge Score Controller A controller that sets up the required points and time limit in The Chimp's challenges. | SMG2 | Map | ObjInfo | |
SoundSyncSwitch | SoundSyncSwitch | Music Beat Switch A controller that activates or deactivates a switch depending on the music's beat. | SMG2 | Map | ObjInfo | |
SphereSelectorHandle | SphereSelectorHandle | Spherical Item Selector A handler which controls the selection of spherical items, like Dome warps or file select profiles. | SMG1 | Map | ObjInfo | |
SwitchSynchronizerReverse | SwitchSynchronizer | Negate Switch Controller A controller that provides NOT gate logic for switches. | Both | Map | ObjInfo | |
TimerSwitch | TimerSwitch | Timer Switch A switch that appears another switch after the requested number of frames elapsed. | Both | Map | ObjInfo | |
TogepinScorer | TogepinScorer | Bowling Challenge Controller A controller that sets up bowling challenges and controls the scoring. | SMG2 | Map | ObjInfo | |
TrickRabbitFreeRunCollect | TrickRabbitSnowCollect | Escaping Star Bunnies Controller Sets up and controls the mini-game where the player has to catch several escaping Star Bunnies (TrickRabbitFreeRunChild) under a time limit. | SMG1 | Map | ObjInfo |